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New Project - Sumo Roll

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Thank you for your patience!

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Latest Posts

vecors
Traffic Value: $2,173.146 Portugal
4 like this post 0 people
21/01/2017 21:16
UPDATE


- added settings mechanism,
- added storing settings in unity local storage,
- added RequestQueue working on separate thread
- Added daily and hourly pools handling and renewing
- Added fallback to capping's calendar
- Reformat and re-arange code
vecors
Traffic Value: $2,173.146 Portugal
5 like this post 0 people
23/01/2017 23:51
UPDATE


- added backend interface wrapper,
- added in gui thread actions queue,
- added generic handling of backend interface error messages
- added Request class in separate file
vecors
Traffic Value: $2,173.146 Portugal
4 like this post 0 people
25/01/2017 14:59
UPDATE


- added backend communication handling on ClaimRewards screen, 
- added handling connection exception,
- further app to backend communication improvements
vecors
Traffic Value: $2,173.146 Portugal
8 like this post 0 people
27/01/2017 19:26
UPDATE

- added GameHandler class, 
- started communication with backend during proper game, 

- added traveled distance counting and calculating it to defined in backend points threshold

Sumo Roll is getting near completion. Our estimation is of a few weeks more, so within the time frame.

More updates will follow in the next days.
vecors
Traffic Value: $2,173.146 Portugal
8 like this post 0 people
01/02/2017 00:53
UPDATE


Sumo-roll game:
- added authenticate player after app start,
- added handling for game pause timeout,
- added game over popup,
- added after game over handling,
- fallback for missing settings in sumo-server.

Tomorrow I will post some previews of the game! grin
vecors
Traffic Value: $2,173.146 Portugal
7 like this post 0 people
02/02/2017 01:00


- swagger api updated cool smile
- added handling player withdrawal address (adding/changing),
- added backend communication on Claim Reward screen,
- added before game over popup,
- added transaction for game stop method,
- added withdrawal address post method,

- added withdrawalAddress to user structure.







siddartha149
Traffic Value: $683.06885 India
0 like this post 0 people
02/02/2017 04:23
The graphics look very beautiful, but a bit heavy though. I mean can this game run on most smartphones without any lag. e.g. there can be an option to decrease the quality of graphics for faster gameplay.
Gizmo
Traffic Value: $54,219.84749 United States
2 like this post 0 people
02/02/2017 05:43
I like it a lot and it reminds me of The Flinestone with its cartoony menu and text ! It's cute !
slosumo - Administrator
Traffic Value: $28,438.4426 Slovenia
11 like this post 0 people
02/02/2017 07:45
There shouldn't be any issues with lag/heavy spec requirements for phones. AS in essence these are just very simple pictures so even if they "look neat", they shouldn't cause any performance issues.
vecors
Traffic Value: $2,173.146 Portugal
7 like this post 0 people
03/02/2017 15:30
UPDATE 


- added AdManager class,
- added draft of Unity Ads handling,
- adjust game handler class to changed api,
- added game continuing,
- regenerated api,
- added options for ads capping,
- added sleeper middleware for api related calls,
- added ads capping handling,
- added validation for chances and ads,
- upgrades for EloquentAdapter,

- moved game moves query to mobile api.
vecors
Traffic Value: $2,173.146 Portugal
5 like this post 0 people
08/02/2017 04:51
UPDATE

- game adaptation to handle player sync functionality,
- finished Unity Ads handling,
- added Countdown handler,
- reworked Authentication class,
- changed game stop handling,
- added ads and chances model methods,

- updated behaviour of api methods according to changes in communication.
vecors
Traffic Value: $2,173.146 Portugal
5 like this post 0 people
11/02/2017 01:05
UPDATE

- added internet reachability validation,
- added game replay handling,
- upgraded Unity version to newest due to fixes made,
- ad manager small rework to wait till ad will be ready,
- game performance testing.
- wait or watch popup handling rework,
- added pause game timeout proper handler,
- added ninja enemies generating with simple logic,
- added increasing roll speed due to tiles travelled,

- iOS initial test build.
MARRO75
Traffic Value: $486.62463 Spain
0 like this post 0 people
16/02/2017 17:44
Hello everyone, 2 months has already come since 15 December to 15 February, and there aren´t any update since 5 days, any news about that? Thanks.
vecors
Traffic Value: $2,173.146 Portugal
9 like this post 0 people
16/02/2017 18:34
Marro

I am preparing an update for tonight with some preview of the game as well. Everything is working smoothly and according to schedule wink

But later you`ll be able to have a more detailed update.
vecors
Traffic Value: $2,173.146 Portugal
12 like this post 0 people
17/02/2017 10:07
UPDATE

- added exit popup handling,
- added animated loaders (Loading Sumo Roll animation),
- added waiting after hit to animation end,

- fixed animations handling in Player class.





vecors
Traffic Value: $2,173.146 Portugal
7 like this post 0 people
20/02/2017 15:15
UPDATE

Sumo Roll:

- pillar collision rework,
- handled play button after internet connection off/on,
- added handling encription key,
- added app icons
- fixes for landing page
- added coves analysis command
- added withdrawal locks for suspended users
- added optional note for players
- added extended validation for incoming calls
- added moves validation
- few bugs fixes
vecors
Traffic Value: $2,173.146 Portugal
5 like this post 0 people
23/02/2017 12:16
UPDATE

- added server certificate verification,
- added destination server handling,
- switched from phpredis to predis,
- added Object prefab,
- rendered updated hints for models,
- added extended logging for uri on failed authorization,
- RC1 version working on production environment
jordy186
Traffic Value: $868.5955 Netherlands
5 like this post 0 people
24/02/2017 17:36
i guess we are really near where we can give and launch date on this product ?
RoXoR97
Traffic Value: $615.09793 Saudi Arabia
1 like this post 0 people
24/02/2017 19:30
I would love to be a beta tester of this gamesmile.
slosumo - Administrator
Traffic Value: $28,438.4426 Slovenia
18 like this post 0 people
28/02/2017 08:30
Just had a first test of the game and boy it feels amazing!

Will go through it in more detail later today and fill any loose ends from my side, then we'll decide on some beta test plan and how to "balance" the gameplay. But first impression was great smile
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