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Welcome Guest - Login / Register Forum - Portfolio Updates - New Project: Shootout Champs upgrade

New Project: Shootout Champs upgrade

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MarcdeKoning - Administrator
Traffic Value: $468,983.12758 Netherlands
10 like this post 0 people
20/10/2016 18:25
Here we'll be reporting to you about the changes/upgrades made to Shootout Champs.

To be exact:

-What is it that we're building
-ETA
-What did we build so far
-Updates
-Projections/expectations of the product
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
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21/10/2016 23:02
As Marc said, I will update this topic with our constant progress in "Shootout Champs"!

Our programmers have updated a lot of graphics in the whole game, from the navigation menu to the game itself, including better animations and characters!

The user interface has also been improved, the navigation should be easier now as there will be dynamic tips and a better sorting of challenges.

We will add "Coins", which you can obtain in different ways:
- You will get 2 coins for every $0.05 bet you make in single player.
- You will get 3 coins for every $0.05 bet you make in multiplayer if you are the second player, and 6 coins for every $0.05 bet you make if you are the first player (this difference will compensate the slight advantage the second player has).
- You will get coins when you complete achievements too, there will be a lot of these, and it won't matter how much you bet, you will still have a lot of achievements to complete!
- You can also purchase coins with cash or BAPs.

But what are these coins for?

More information about these coins and a lot of other things soon!
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
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22/10/2016 14:36
Alright, so, the Coins I mentioned in my previous post will have 2 main functions:

1) Purchase Upgrades.

These upgrades will greatly help you in the multiplayer experience of the game.

There will be 3 upgrades at first, each one with a different chance of effectiveness, so if your upgrade works successfully you will win in a situation where you would have lost without that upgrade!

These upgrades will only be able in challenges which allow them.

For now, you will be able to use 1 upgrade when attacking and 1 upgrade when defending within a game. If 2 users use an upgrade on the same move, the chance of it being effective is 50-50, regardless of effectiveness of a specific upgrade.

Due to their cost, upgrades should be used mostly in games with bigger entry fees, as they can effectively increase your chance of winning the game, so this should stimulate users to take full advantage of their coins and upgrades and use them in games with bigger bets.

These upgrades will change the gameplay a lot, and also add more surprises and strategies to the game experience!

2) Character Personalization.

You will also be able to use your coins to personalize your character.

You will get a basic set of clothes at first, and you can use your coins to buy more clothes and customize your character as much as you want.

Your character will be visible to other users when someone play against you, when someone looks at your replays or when someone visits your profile.

More updates coming soon!
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
6 like this post 0 people
23/10/2016 17:48
Shootout Champs has been fully recoded from scratch for a better modular design, and to improve user experience, avoiding lag and loading times. This will also allow us to add more subscreens and minigames.

All the changes I have previously mentioned will make the game a lot more enjoyable, and also improve the replay value, especially in multiplayer, which now has more strategy options.

Also, giving coins on single player may encourage people to move from Coinflip to Shootout Champs, as playing the single player mode should give you a lot of coins, which you can later use to beat other players in multiplayer with a great advantage. This is like a bonus that benefits the player without harming the house edge, it will just let the player have an extra advantage in multiplayer mode and it won't cost us a penny, a win-win situation!

All these changes should help increase the activity of the game a lot, both in single player and multiplayer modes!

I should have more information (things left to do and ETA) soon!
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
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23/10/2016 23:01
Things left to do in Shootout Champs:
- Update instructions with all the new information and pictures.
- Various final bugfixes.
- Text improvements.
- Move the game to Paidverts.
- Testing.

The ETA to implement all these changes and new things: WITHIN THE NEXT WEEK!
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
3 like this post 0 people
28/10/2016 16:45
I got more updates!

- Item purchase locks for individual clothes were added.
- Fixed some bugs where going back and forth between windows wasn't updating some numbers properly.
- Improved visual handling of alien skins.
- Fixed a "Flash Upgrade" bug (it wasn't showing its animation sometimes).
- Game was moved to Paidverts.

More updates coming soon!
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
2 like this post 0 people
30/10/2016 20:03
More progress!

- Fixed a bug where coins were only given on single player wins (they must be given always, only relative to bet size).
- Extra instructions were added.
- Other minor bug and display fixes.
DomingoX6 - Administrator
Traffic Value: $2,272.07399 Venezuela
3 like this post 0 people
31/10/2016 10:21
Some things left to do:

- Bold important parts of new instruction pages.
- Add history and monetization logs of coin purchases to MTV, and on PV BAP log, and make sure monetization pages are calculating everything (single player, multiplayer, competition prizes, coin purchases, ...).

This huge update for Shootout Champs should be available very soon!
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